﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace AnimalSimulatorBasics
{
    class Herbivore: Animal
    {
        public Herbivore(String name, int weight)
        {
            base.Name = name;
            base.Weight = (weight > 0 && weight <= 10000 ? weight : 100);
        }

        protected void DoMove()
        {
            
        }

        public void SetPos(uint x, uint y)
        {
            
        }
    }

    class Carnivore: Animal
    {
        public Carnivore(String name, int weight)
        {
            base.Name = name;
            base.Weight = (weight > 0 && weight <= 10000 ? weight : 100);
        }

        protected void DoMove()
        {
            
        }

        public void SetPos(uint x, uint y)
        {
            
        }
    }
}
